If the old question gets un-deleted then I'll have to ask some nice mod to migrate the answer. Add a comment. Active Oldest Votes. Improve this answer. Kevin Yap Kevin Yap Actually that was Raven's edit of the original question which only asked about the first Tzenes - I don't see the difference.
Raven Actually the question was tagged [Pokemon] and [leveling], you're the one who changed it to [pokemon-first-gen] — tzenes. Because the asker specified first-gen.
Show 3 more comments. Actually, some Pokemon learn a move after evolving, if the evolution learns it at that level. The classic example is Kadabra - it learns Confusion at level 16, after evolving from Abra who does not learn Confusion at all.
I haven't the patience to browse all the Pokedexes looking for more though ; — DisgruntledGoat. A move's duration and damage window are also not visible in game. A Fast Attack's duration in this mode is measured in "turns", a 0. Charged Attacks in Trainer Battles do not have a duration. Instead, the battle is paused for seven seconds while the attacker charges its attack and the opponent decides on using a Protect Shield.
Also, several Charged Attacks have a chance of increasing or decreasing the user's or target's stats, regardless of whether a Protect Shield is used. Upon evolution, both Charged Attack will be randomly reselected. Moves in the anime often appear different to how they are depicted in the games. Ash's Pikachu often uses Agility as a physical attacking move, rather than a move that merely raises Speed.
Additionally, during Contest Battles , moves are often fused together to create brand-new attacks. The process in which moves are learned is also markedly different.
Since then, moves have debuted in a story arc corresponding to the generation in which the move was introduced. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times. This section is a stub. You can help Bulbapedia by expanding it. Navigation menu Personal tools Create account Log in.
Lickitung Normal. Lickilicky Normal. Tangela Grass. Darmanitan Galarian Form. Sawsbuck Spring Form. Sawsbuck Summer Form. Sawsbuck Autumn Form. Sawsbuck Winter Form. Lycanroc Midday Form. Lycanroc Midnight Form. Lycanroc Dusk Form. Reflect Light Screen Confusion. Toxtricity Amped Form. Toxtricity Low Key Form. Polteageist Phony Form. Polteageist Antique Form.
The user creates a large orb of light in front of itself. The orb then splits into many smaller ones that fly out in all directions, dealing damage to surrounding enemies.
The user scatters a cloud of irritating powder on itself, causing surrounding enemies to target it. The user launches sharp edged leaves to slash at enemies, damaging them. The user unleashes its fury, damaging enemies in a broad area nearby and destroying surrounding trees and rocks.
The user drops boulders directly in front of itself, damaging enemies hit by them and sometimes lowering their movement speed. The user approaches enemies and causes an explosion, damaging all surrounding enemies. The tradeoff is that the user takes enough damage to knock itself out. The user hurls a shadowy blob in front of itself, damaging enemies hit by it. Scales carried by the wind swirl around the user, damaging enemies hit by them. Some or all of the user's stats sometimes rise at random.
After flying up and bracing itself, the user charges at enemies directly in front of itself, damaging them. The user shoots out a glob of sludge that splits open when it hits the ground, damaging surrounding enemies. Sometimes poisons enemies.
The user gathers light and unleashes it in front of itself, dealing damage to enemies hit by it. The user charges its body with electricity and charges toward enemies in front of itself. The user scatters sleep inducing spores directly in front of itself, often making enemies fall asleep. The user charges at enemies in front of itself and smacks them with its hard wings, dealing damage.
Sometimes reduces the amount of damage the user takes. The user spews a sticky thread in three directions, creating nets that will damage enemies and often lower their movement speed. The user scatters numbing powder directly in front of itself.
Often paralyzes enemies hit by it. The user spins toward enemies in front of itself, smashing into them. Deals damage to enemies hit by the user as it whirls around. The user briefly disappears and moves a short distance. It then charges toward enemies, damaging them. The user creates a wide wave and charges forward on it. Deals damage to enemies caught in the wave. The user kisses enemies directly in front of itself with a sweet, angelic kiss that often confuses them.
With a frenetic dance to uplift the fighting spirit, the user raises the amount of damage it deals for a while. The user slams into enemies in front of itself with a reckless, full body charge, damaging all enemies hit by it. The user strikes the area in front of itself with a lightning bolt. Deals damage to nearby enemies. The user charges its fist with electricity and unleashes a shocking punch on enemies directly in front of itself, sometimes paralyzing them.
After storing up electricity, the user fires it toward enemies in front of itself, dealing damage to them. The user discharges tremendous electricity all around itself. Deals damage to enemies around the user.
The user's body is imbued with three powers as it attacks enemies in front of itself, damaging them. Sometimes burns, paralyzes, or freezes enemies. The user whips up several tornadoes and sends them out in front of itself, damaging enemies hit by them. The user strikes enemies in front of itself with whiplike vines.
After electrifying itself and charging toward enemies, the user jumps and discharges electricity, damaging enemies hit by it and sometimes paralyzing them. The user approaches enemies in front of itself and creates a pillar of water beneath them.
0コメント